remod 4 oops this ones late!

This week I’ve been mainly working on particle systems, and revising the work I’ve been doing on the HUD

The rest of what I’m going to be working on this week is more VFX work for the the third person character model, as well as special effects for the weapon parts when they’re on the ground. In addition I’m probably going to be revising my HUD designs based off feedback from the rest of the team.

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